Curriculum vitae
Stefano Baldan (he/him)
Software engineer with more than ten years of professional experience in frontend development and Digital Signal Processing. Passionate about music, sports, problem solving, and beautiful code.
Work experience
Apr 2024 → present
Staff Software Engineer · Miro
miro.com- Leading innovation in accessibility on the HTML Canvas.
Nov 2021 → Mar 2024
Frontend Software Engineer · Miro
miro.com- Research and development of accessibility solutions for custom web content rendered in the HTML Canvas.
- Improved rendering performance in the Miro client using the Canvas and WebGL APIs.
- Improved agile team processes — sprint plannings, backlog refinements, retros.
Jan 2021 → Oct 2021
Engineering Team Lead · byrd
getbyrd.com- Lead and management of a full-stack development team of 4 people.
- Frontend development in Angular and TypeScript.
- Backend microservices built with Python, Flask, and SQLAlchemy.
Nov 2019 → Dec 2020
Senior Frontend Engineer · byrd
getbyrd.com- Developed a single-page application for the company's Warehouse Management System.
- Built reactive pages and UI components in Angular and TypeScript.
- Extensive unit-test coverage with Jasmine and Karma.
Sep 2017 → Dec 2019
Frontend Developer · Contralto Audio
contralto-audio.com- Developed a 3D editor for the acoustic simulation of loudspeaker positioning in live venues.
- Created custom 3D graphics components and GPU shaders on top of Three.js and WebGL.
- Deployed standalone desktop applications with Angular, Node.js, and Electron.
Jan 2014 → Dec 2017
Research Assistant · Iuav University of Venice
iuav.it- Research for the EU project SkAT-VG.
- Leader of the Work Package on imitation-driven sound synthesis.
- Developed physically-informed sound synthesis and analysis algorithms in Python and C/C++.
Oct 2011 → Dec 2013
Freelance IT Consultant
- NT domain administration for the Veneto Regional Committee of the Italian Basketball Federation.
- Developed web-based edutainment games for Pearson Italia.
- Interactive media and sound design consulting for digital art installations.
Education
2017 → 2020
MSc in Economics
Institution: University of Niccolò Cusano Studies
Main subjects: Environmental Economics, Statistics, Accounting
Final grade: 110/110
2005 → 2011
BSc & MSc in Computer Science for New Media Communications
Institution: University of Milan
Main subjects: Software Engineering, Digital Signal Processing, Distributed Systems, Human-Computer Interaction, Music Information Retrieval, Semiotics
Final grade: 110/110 cum laude
Relevant projects
- vodit — minimalist dependency injector. No frills, no dependencies, no decorators.
- SDT — developer and maintainer, 2014–2017.
- MaIs — performance presented in Milan in 2013. Co-author.
- Sonic Tennis — audio-only game for iOS devices.
- GlobeMX — interactive HTML5 media player. Master's thesis project.
- IPCapture — Processing library for acquiring MJPEG live streams.
- Musica Sull'Acqua — sonification of the civic aquarium of Milan.
- Moonlanding — interactive installation, Festival della Creatività, Florence, 2009. Sound designer.
Other skills
People person, passionate student, and lifelong learner. Linux user and open-source enthusiast. Digital artist and maker. Pianist, mandolinist and singer with good reading and playing skills and a solid base in musical theory. Tracking, mixing and mastering engineer for several home-recording projects. Amateur traditional folk dancer, juggler, and fencer.
Languages
Italian (native) · English (C2) · French (C1) · German (B1)