Stefano Baldan

Curriculum vitae

Stefano Baldan (he/him)

Software engineer with more than ten years of professional experience in frontend development and Digital Signal Processing. Passionate about music, sports, problem solving, and beautiful code.

Email stefanobaldan@mail.com Location Berlin, Germany

Work experience

Apr 2024 → present

Staff Software Engineer · Miro

miro.com
  • Leading innovation in accessibility on the HTML Canvas.

Nov 2021 → Mar 2024

Frontend Software Engineer · Miro

miro.com
  • Research and development of accessibility solutions for custom web content rendered in the HTML Canvas.
  • Improved rendering performance in the Miro client using the Canvas and WebGL APIs.
  • Improved agile team processes — sprint plannings, backlog refinements, retros.

Jan 2021 → Oct 2021

Engineering Team Lead · byrd

getbyrd.com
  • Lead and management of a full-stack development team of 4 people.
  • Frontend development in Angular and TypeScript.
  • Backend microservices built with Python, Flask, and SQLAlchemy.

Nov 2019 → Dec 2020

Senior Frontend Engineer · byrd

getbyrd.com
  • Developed a single-page application for the company's Warehouse Management System.
  • Built reactive pages and UI components in Angular and TypeScript.
  • Extensive unit-test coverage with Jasmine and Karma.

Sep 2017 → Dec 2019

Frontend Developer · Contralto Audio

contralto-audio.com
  • Developed a 3D editor for the acoustic simulation of loudspeaker positioning in live venues.
  • Created custom 3D graphics components and GPU shaders on top of Three.js and WebGL.
  • Deployed standalone desktop applications with Angular, Node.js, and Electron.

Jan 2014 → Dec 2017

Research Assistant · Iuav University of Venice

iuav.it
  • Research for the EU project SkAT-VG.
  • Leader of the Work Package on imitation-driven sound synthesis.
  • Developed physically-informed sound synthesis and analysis algorithms in Python and C/C++.

Oct 2011 → Dec 2013

Freelance IT Consultant

  • NT domain administration for the Veneto Regional Committee of the Italian Basketball Federation.
  • Developed web-based edutainment games for Pearson Italia.
  • Interactive media and sound design consulting for digital art installations.

Education

2017 → 2020

MSc in Economics

Institution: University of Niccolò Cusano Studies

Main subjects: Environmental Economics, Statistics, Accounting

Final grade: 110/110

2005 → 2011

BSc & MSc in Computer Science for New Media Communications

Institution: University of Milan

Main subjects: Software Engineering, Digital Signal Processing, Distributed Systems, Human-Computer Interaction, Music Information Retrieval, Semiotics

Final grade: 110/110 cum laude

Relevant projects

  • vodit — minimalist dependency injector. No frills, no dependencies, no decorators.
  • SDT — developer and maintainer, 2014–2017.
  • MaIs — performance presented in Milan in 2013. Co-author.
  • Sonic Tennis — audio-only game for iOS devices.
  • GlobeMX — interactive HTML5 media player. Master's thesis project.
  • IPCapture — Processing library for acquiring MJPEG live streams.
  • Musica Sull'Acqua — sonification of the civic aquarium of Milan.
  • Moonlanding — interactive installation, Festival della Creatività, Florence, 2009. Sound designer.

Other skills

People person, passionate student, and lifelong learner. Linux user and open-source enthusiast. Digital artist and maker. Pianist, mandolinist and singer with good reading and playing skills and a solid base in musical theory. Tracking, mixing and mastering engineer for several home-recording projects. Amateur traditional folk dancer, juggler, and fencer.

Languages

Italian (native) · English (C2) · French (C1) · German (B1)